“I am sure there is magic in everything, only we have not sense enough to get hold of it and make it do things for us.” — Frances Hodgson Burnett
| Scroll Lv. | Gold Needed | Downtime Days |
|---|---|---|
| Cantrip | 15 | 1 |
| Lv. 1 | 25 | 1 |
| Lv. 2 | 250 | 3 |
| Lv. 3 | 500 | 5 |
| Lv. 4 | 2,500 | 10 |
| Lv. 5 | 5,000 | 20 |
| Lv. 6 | 15,000 | 40 |
| Lv. 7 | 25.000 | 80 |
| Lv. 8 | 50,000 | 160 |
| Lv. 9 | 250,000 | 240 |
For classes that love dwelling in magic, scribing a spell scroll is often a useful alternative for those who wish to conserve their spells until more urgent situations call for them. Lifestyle costs are to be paid per day spent. Access to a library is needed to use this downtime.
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- Features, items and spells may be used in assisting with this downtime.
Scribing a spell scroll takes an amount of time and money related to the level of the spell the character wants to scribe, as shown in the Spell Scroll Costs table. In addition, the character must have proficiency in the Arcana skill and must provide any material components required for the casting of the spell.
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- Moreover, the character must have the spell prepared, or it must be among the character’s known spells, in order to scribe a scroll of that spell.
- If the scribed spell is a cantrip, the version on the scroll works as if the caster were 1st level.
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- State in #downtime-log, the scroll level and name being crafted, with days, gold and lifestyle. For any features to be used, please add this.
- Roll for the chance of complication on scroll levels of 2 or higher.
- If the result is a 1 on a d10 or 1-10 on d100, refer to the section below.
Complications. Crafting a spell scroll is a solitary task, unlikely to attract much attention. The complications that arise are more likely to involve the preparation needed for the activity. Every 5 days spent scribing brings a 10 percent chance of a complication, examples of which are on the Scribe a Scroll Complications table.
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- Complications only arise after spending 5 days on either a single spell scroll or bulk crafting (of 5 or more days).
*Involves a rival. Rivals give -1 to all checks involving the next downtime activity performed by that character.
| d6 | Complication |
|---|---|
| 1 | You bought up the last of the rare ink used to craft scrolls, angering a wizard in town. |
| 2 | The priest of a temple of good accuses you of trafficking in dark magic.* |
| 3 | A wizard eager to collect one of your spells in a book, presses you to sell the scroll. Refer to scroll selling price. (no price variance.) |
| 4 | Due to a strange error in creating the scroll, it is instead a random spell of the same level. |
| 5 | The rare parchment you bought for your scroll has a barely visible map on it. |
| 6 | A thief attempts to break into your workroom.* |